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01 // PROJECT AT A GLANCE

BRICK BREAKER

PY

The arcade brick breaker, remade in Python for the fun of it.

An arcade classic re-coded in Python: a paddle, a ball, bricks to destroy. After two years of C and C++, the interest lies elsewhere than in the difficulty — it is a chance to measure how fast you can produce a playable game when the language does not get in the way.

A brick breaker in Python with pygame: clickable menu, game loop, paddle/ball/brick collisions, background music and end screens.

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03 // KEY OUTCOMES

  • Clean module splitting despite the project's small size
  • Correct collision resolution by comparing overlaps

04 // SOURCE TREE

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