01 // PROJECT AT A GLANCE
BRICK BREAKER
PYThe arcade brick breaker, remade in Python for the fun of it.
An arcade classic re-coded in Python: a paddle, a ball, bricks to destroy. After two years of C and C++, the interest lies elsewhere than in the difficulty — it is a chance to measure how fast you can produce a playable game when the language does not get in the way.
A brick breaker in Python with pygame: clickable menu, game loop, paddle/ball/brick collisions, background music and end screens.
MEDIAARCHIVED RECORD
03 // KEY OUTCOMES
- Clean module splitting despite the project's small size
- Correct collision resolution by comparing overlaps
04 // SOURCE TREE
READING SOURCE…