01 // PROJECT AT A GLANCE
C++ POOL — DAY 07 MORNING
C++Composition and references between objects, on a Star Trek theme.
A morning on how objects contain and reference one another, illustrated through the Star Trek universe: Federation ships, a warp system, and Borgs. The subject may be offbeat, but the question it asks is fundamental — who owns what, and who has the right to destroy it.
Nested namespaces (Federation::Starfleet, Borg, WarpSystem), object aggregation by pointer, member function overloading with default parameters, then pointers to member functions to command ships remotely.
PRIMARYC++
DELIVERYTEAM RECORD
VERIFICATIONgcc/g++
SOURCEINSPECTOR READY
03 // KEY OUTCOMES
- The question of object ownership raised on the second day of C++
- Construction and destruction order made visible and verified
04 // SOURCE TREE
READING SOURCE…