01 // PROJECT AT A GLANCE
MY_NAVY
CA game of battleship between two processes that communicate only through signals.
Two separate programs face off, and the only allowed means of communication is the most rudimentary Unix mechanism: the signal, a notification that carries no data at all. So you have to invent a protocol to transmit a complete position through « pings » — an extremely constrained and surprisingly satisfying communication exercise.
A two-process game communicating only through SIGUSR1 and SIGUSR2, with binary encoding of the attacked cell over eight signals, and synchronisation by a send-side delay and a blocking pause() on the receiving side.
PRIMARYC
DELIVERY2-PERSON TEAM
VERIFICATIONCriterion
SOURCEINSPECTOR READY
03 // KEY OUTCOMES
- Inventing a complete protocol with only two symbols
- Concrete confrontation with race conditions and lost signals
- Reentrancy constraints inside signal handlers
BEYOND THE BRIEF
- Three Criterion test files covering attack, redirection and error handling
04 // SOURCE TREE
READING SOURCE…