01 // PROJECT AT A GLANCE
C++ POOL — DAY 07 AFTERNOON
C++What belongs to a whole family of objects rather than to one in particular — for instance a counter of everything ever created.
The afternoon completes the morning with the mechanisms belonging to an entire class rather than to a particular object — for instance a counter of the total number of instances created. Several mini-universes serve as support: a SKAT module, a koala robot assembled from parts, a communication system.
References and default parameters (Skat, where pointers are forbidden), method overloading over three part types (KoalaBot), a linked list of objects with a constant member (KreogCom), and static class variables with a nested enumeration (Phaser / Sounds).
PRIMARYC++
DELIVERYTEAM RECORD
VERIFICATIONgcc/g++
SOURCEINSPECTOR READY
03 // KEY OUTCOMES
- The distinction between an instance's state and state shared by the class
- Dynamic composition of an object from interchangeable parts
04 // SOURCE TREE
READING SOURCE…